Backrooms lvl 6.

Level 6.1 is a sub-level between in Level 6 and Level 7. Level 6.1, frequently referred to as "The Snackrooms," is composed of an expansive structure resembling a food court. The level is distinct in that it is one of the only existing human-made Backrooms levels; initially, it was merely a minuscule concrete platform, however, through several M.E.G. operations, it has developed into a lively ...

Backrooms lvl 6. Things To Know About Backrooms lvl 6.

常规楼层 有多种规模,安全程度和勘探程度,是 后室 的蓝图。. 有些楼层能作为长期运转的社区的选址,而有些则极其危险。. 许多楼层都有一种"阈限空间"感,让身处其中的人发毛。. 在浏览一些楼层的图片时,也许你会兴奋地指着屏幕大叫"这里我熟 ...The primary way of escape from Level 19 is to find a rusted, damaged door found in an area of the level with a higher roof than the rest of it. The door will not open at first, but if pushed on enough, it will eventually swing open, and you'll fall through. These are the Levels you will be able to access. Level -1 or Level -2. Level 5. Level 12.Level 43 appears to be a complex of rooms resembling an infinite underwater theme park. From what eyewitness accounts entail, Level 43 is seemingly located underneath Level 32, and right next to Level 30, thus explaining how it is easy to access Level 43 from Level 32 and Level 30. The history of the company responsible for Level 43, known as “Water … Level 6 is largely regarded as one of the most dangerous early levels in the Backrooms. However, investigations have shown that as of now, no entities have been found on this level. Despite this, few people seem to leave Level 6. The reason for this is unknown.

Backrooms - Level 4 - Abandoned OfficeLEVEL:4LEVEL NAME:Abandoned OfficeEntity: -backrooms found footageAnimation by BACKROOMS SERIES (made with Blender 3.2)...Level 20.6 is a sublevel between Level 20 (The Warehouse) and Level 21 (The Numbered Doors). However, the sublevel itself is mainly connected to the former, mainly because of the storage-themed corridors. However, the ever-so claustrophobic seem to show a slight resemblance to those of the latter. Because of its constantly shifting nature, it ... Level 6.1, also known as The Snackrooms, is a Sub-Level of Level 6 (although you do not get here from that Level) and appears to be a small bar from the 1600's with many Items that you can stock up on. There is a Typewriter on the front desk as well. Most of the furniture is wooden with some designs carved into the wood. There are also some chairs, couches and tables. The Level is also ...

Level 15, informally known as "Futuristic Halls," is a labyrinthine structure made of futuristic corridors.These corridors generally exude a "futuristic" aesthetic due to the association travelers create between Level 15 and the archetype of an innovative utopia that circulates in The Frontrooms.The interior features white walls that are composed of lightweight building materials, including ...

It is unknown who took this picture. Level -4, also known as The Bloodmoon is composed of multiple old-fashioned cabins connected by red, wooden bridges. Objects in this level are known to suddenly shift in shades of red; The only non-red parts of the level are the inside of cabins. The bridges are supported from under by the use of support beams.Level 6.3 is a sublevel of Level 6 . Description. Grainy footage of Level 6.3. It was taken sometime in 1981, though the exact date is unknown. Level 6.3 takes on the appearance of a catwalk, primarily made of metal, in a perpetually rainy environment. The catwalk also seems to have metal handrails that extend with the catwalk's direction and ...Hey guys this is a no commentary play through of the newly released to early access game Escape the Backrooms. In this video I will be showing you how to bea...Level 789 is the 790 th level of the Backrooms. At a glance, it resembles a mathematical art museum, with the unstable properties becoming more pronounced as the level progresses. Description. The physical appearance of Level 789 is that of a modern art museum specializing in mathematical pieces. These pieces include models of complex …

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Description. Level 90, otherwise known as "The Funspace", is an infinite segmentation of small, claustrophobic rooms styled to resemble a child's birthday party. The appearance of each room varies greatly while still containing the same consistent layout. While the flooring, wallpaper, and ceilings vary, each space possesses the same dull ... Level 6.1, also known as The Snackrooms, is a Sub-Level of Level 6 (although you do not get here from that Level) and appears to be a small bar from the 1600's with many Items that you can stock up on. There is a Typewriter on the front desk as well. Most of the furniture is wooden with some designs carved into the wood. There are also some chairs, couches and tables. The Level is also ... Level 40 is the 41st Level of the Backrooms. This Level seems to be an infinite arcade building with some fairly strange oddities. Description: Level 40 resembles a mid-to-late 1980s arcade with the various games and media you would expect in that time period. From the many signs placed around Level 40, it seems to be called "Roller Rockin' Pizza!".The Level itself holds some intricate designs ...Description. Level 8 is made of huge caverns and small cave systems that twist and turn like normal underground systems. Survival Difficulty. Class 5 - Extreme Danger. Sanity Danger. Class 3 - Extreme Sanity Risk. Fastest Escape is Displayed. Yes.The wanderer known as "Allen Grady" was successfully rescued and brought back to Base Alpha in Level 0 1. Edit: 7/23/2016: Allen has been brought back to his home and is now able to enter and leave his home at will, which has been named Level 53 in reference to his successful attempt of contact. This incident will be very crucial to analyze for ...this level is like the DARK version of the crimson forest, and it's HORRIFIC... remember to NOT TOUCH the centipedes on level 65"Level 65 - "Bloodstained Gar...Level 16 is the 17th floor of the backrooms, it was discovered by a Reddit user u/iNerdykiddo. Description: Level 16 is an abandoned mental asylum called the "J. Barry Mental Institute"". On May 12th, 2003, the entire asylum noclipped into the Backrooms for seemingly no reason, along with every patient and staff member inside, according to eyewitness accounts.

Choose the correct laminated veneer lumber span size by finding the correct span size for the LVL beams you are using and the spacing of the floor’s support columns on a LVL span s...you don't really need a guide for this level, but i made it just to make the playlist look complete lolShrek in the Backrooms guides:https://youtube.com/play...THIS IS IT! THE BIGGEST VIDEO ON THE CHANNEL :) and it's the compilation of backrooms levels 13 through 50 from broogli summer spectacular!THANK YOU ALL for ...1 - Take the left path and follow it around. On the loop around, there will be a door on your left. Ignore it, but hug the left wall after this point. 2 - When you enter this room, turn right. There will be a path in front of you and on your left. Take the left path and again, hug the left wall. 3 - Once again, turn right and you'll be faced ...The Backrooms 🚪 Walkthrough - RobloxThis Roblox horror-exploration game is my first take on the horror genre about the liminal space "The Backrooms". This g...

Level 6 (also called Sphere 06, or "Lights Out") is the 7th level of The Backrooms All Seeing. This level is not yet complete, as the place still has excavators and other work material. It seems to be a place for the employees to stay. Sphere 06 has no power running through the entire sphere except for one generator which needs to be filled with gas before working. Go up the stairs that lead ...

Full walkthrough level 7 "Thalasophobia" in Escape The Backrooms!!! No Commentary"Escape the backrooms" on steam: https://store.steampowered.com/app/1943950/...Level 37 is an expansive complex of interconnected rooms and corridors slightly submerged in undulating, lukewarm water. Each area of the level varies greatly in size and structure, ranging from uniform pools and hallways to more open, abnormally-shaped areas. The walls, ceilings, and floors of the level all appear to be constructed from the ...Level 6.1 resembles an infinite mall cafeteria, with a labyrinth of many snack bars and restaurants spread across the Level. These bars can vary in age and a...Level 11 is a sprawling, desolate cityscape of monolithic buildings and winding asphalt roads. The architectural design of the structures in Level 11 varies moderately; buildings typically appear to follow the architectural style of the modern urban West, but explorations further into the level have shown instances of differing architectural styles.[1] This …The level posits a significant gravitational anomaly, allowing wanderers to levitate above the clouds. Wanderers descend very slowly and can lift by flapping their arms like wings. The level's temperature ranges from 6.2°C (43.2°F) to 24.4°C (75.9°F). A gentle breeze constantly flows through Level 72, providing extra lift and speed for ...Level 16 presents itself as a forsaken mental asylum, seemingly boundless and abandoned. Although its design mirrors that of the 2000s, intriguing evidence suggests that knowledge of Level 16's existence reaches back to the year 1695. Remarkably, it was once situated in Reality outside the Backrooms until an enigmatic event in 2003 caused the ...Description. A photograph of Level 69' s exterior. Level 69 takes the appearance of an expansive motel located in an arid grassland biome, featuring a seemingly never-ending amount of rooms, which allow the motel to accommodate an endless quantity of wanderers and Facelings, respectively. The grassland around the motel flourishes prickly pear ... Level 6 Map ( Starting at the dark area) Community content is available under CC-BY-SA unless otherwise noted. After you spawn, loot both rooms next to your spawn, and then start following hallways until you find LiDAR scanners. Then, once you find a LiDAR, equip one and that's where the hard part starts, flashlights don't make any light there ... Description. Level 192 is a large forest that is several acres large. It seems to have a 24-hour daylight cycle, but the canopy is thick enough that the level stays consistently dark. The forest is comprised entirely of giant sequoias, or at the very least anomalous trees that vaguely resemble them. These trees are where the danger of the level ...Level 27 is the 28th level of the Backrooms. Level 27, commonly referred to as "The Woodrooms", is a presumably endless, labyrinthine complex of wooden rooms and hallways, varying minutely in design. Upon entering the level, one may find it difficult to maintain an accurate sense of direction due to the nature of its layout; its winding corridors often …

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Level 14 is paradise. You should visit sometime. Description: Level 14 is an oasis. The forest from your dreams shimmering in the night. Close your eyes for a moment. You can see it, right? The crashing waterfalls. The crimson grass, wet with dew. The eternally starlit sky. Even the branches on the trees reach up as if trying to touch it.

About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright ...Fandom about the Minecraft mod 'Faithful Backrooms' . We aim to help people trying to survive in the world of Faithful Backrooms, which has a lot of mechanics and other things that causes questions (Anyone who played it for long enough knows it!), and here we try to give all the answers and information you could need in your experience!Level 6 seems to be a large maze of industrial or stone hallways, lined with wires and the occasional pipe and wire. More exploration confirmed the occasional vent and hole in the wall or ground. It is unknown how large Level 6 goes on for. The darkness on the Level is darker than eyesight can handle, creating a disorienting effect, and closing ... Description[] Level 6.5 is a sub-level notorious for its sheer brightness and strange optical qualities. In direct opposition to Level 6, the light sources here make it practically impossible to navigate through the sub-level. When one enters this level, one's eyes will be almost blinded by an intense wave of high-amplitude electromagnetic ... Hey guys this is a no commentary play through of the newly released to early access game Escape the Backrooms. In this video I will be showing you how to bea...Level 4500; Cluster VI Cluster VII Cluster VIII Cluster IX Cluster X Cluster XI Cluster XII Cluster XIII+. Level 99999 - "Overflowing Stack" Level 666666 - "Burn in Hell, Son of a Bitch!" Level 9007199254740992 - "The Garden" NaN. Level ∞ - "It just never ends…" Level ∞+1 - "When infinity just can't keep up"Level 825 η は、 The Backrooms の 826番目の階層である。 Level 825 η は、the frontroomsで送電に用いられるような鉄塔がいくつも建った、私たちが知る限り無限に続く空間です。 それらの鉄塔は錆び付いており一切の機能を喪失していますが、時間経過によって劣化がこれ以上進行することはないと考え ...Hey everyone! Today I go over level 6.1 in the backrooms aka "The Snackrooms" ... you all have been requesting this level, so I decided to go ahead and do it...

Description. Level 389 is a collection of infinite, ever-changing rooms that converge onto one central area colloquially known as "The Storage Room" — so-named for the large amount of games held within it. The Storage Room serves as the main part of the level in which wanderers are kept, and where the Game Master's games are hosted.Entity 18, also alluded to as "The Beast of Level 5", takes the appearance of 6-foot-tall blue octopus dressed within a suit, while also having blue-violet intimidating eyes and a scaly torso.As the name suggests, The Beast of Level 5 is an entity that is solely exclusive towards Level 5. The Beast has the ability to camouflage within certain objects, with the exception of slightly exposing ...Level -5: "Deleterious Deterioration" ⠀. "The Second Law of Thermodynamics: It is impossible to convert heat completely in a cyclic process." Level -5 is infinite in size, and comprises five unique biomes: the Petrified Forest, the Wooden Caverns, the Burning Forest, the Rotting Caverns, and the Firmament.Instagram:https://instagram. google doodle valentine's day 2016 Level ! is one of the most dangerous oddball levels in the Backrooms and one of the most entity-infested levels. This level is also one of levels where you're not allowed to stay due to the amounts of entities that may chase you. Level ! consists of a long hallway, approximately ten kilometers in length, with its structure resembling that of a hospital. … construct 3 slender multiplayer Location believed to be a now-abandoned restaurant called Matron Maddie's. Level 6.1, known to wanderers as "The Snackrooms", is a large network of structures and establishments built to provide food and shelter to wanderers. Contrary to most other levels, this locale was not created by the Backrooms alone, but rather by wanderers themselves. match disappeared on hinge I'll be be showing you how to Complete Levels 0 to 10 and also show the Ending for Apeirophobia!Credits to RoseVreburn for Helping me out!Intro 0:00Level 0 1... hope marie evonitz Level 8 is the 9th level of the Backrooms. Level 8 is a vast cave system that has gained notoriety due to the presence of numerous spider-like creatures that inhabit it. The cave is poorly lit, with only a few scattered light sources located on the ceiling. However, even these sources of light will extinguish after only a few minutes of use, making it incredibly challenging and hazardous to ...Description. Level 90, otherwise known as "The Funspace", is an infinite segmentation of small, claustrophobic rooms styled to resemble a child's birthday party. The appearance of each room varies greatly while still containing the same consistent layout. While the flooring, wallpaper, and ceilings vary, each space possesses the same dull ... albertsons weekly ad tucson arizona Hey everyone! In today's video I explain the first 13 Backrooms levels... This is the first big compilation on the channel, so I hope you enjoyed it :) Soon ...Level 6 is the 7th level of the Backrooms. Description. Level 6 resembles a infinite labyrinth made out of a black concrete-like material. Very little is known about the level's structure and Level 6 overall, due to being shrouded in permanent and total darkness at all times. No light is able to pass through the level 6. dr erin from dr pol Levels may also have sub-levels, which are variations of a level. These are indicated by a decimal point (for example, Level 37.1) and are similar to their parent level, albeit with slight, noticeable variations. Anomalous and Greek levels are levels which are not given a proper number, having their own enigmatic properties unlike most pages on ... distribution international dallas Backrooms Explained brings you animated stories and tales about the Backrooms and more!Brought to you by a few fans of the Backrooms and SCP.Full walkthrough level 7 "Thalasophobia" in Escape The Backrooms!!! No Commentary"Escape the backrooms" on steam: https://store.steampowered.com/app/1943950/...Level 6.1, despite being a sub-level of Level 6, is a well-lit area, taking on the form of a food court. Restaurants line the vast majority of the level's walls, taking on different architectural styles and selling certain foodstuffs. However, the level's only consistent appearance can be seen on the Center and the level's hallways, which takes the form of a wooden ceiling, white walls, and ... sorority rejection letter Level -6, also known as "Polluted Nature" or "The Level Plague", is an expansive adulterated forest containing dull trees, tangerine grass, and withered flowers. The …This level is split into 2 sections. The neighborhood and the abandoned M.E.G. base, which will be explained in different guides.This will be just for Level 9 itself. Instructions (The Neighborhood) [] You first need to approach the metal gate in front of the abandoned M.E.G. base and find a virtual map that shows all the houses. quiet woods green river stables Level 332 is the 333rd level of the Backrooms. Level 332 consists of a hallway, approximately 510 feet long, with a wooden door at each end. The walls of this level are a white drywall, and the floor is a beige carpet similar to that of Level 0. A wooden door with a brass number "6" is present at one end of the hallway, through which wanderers will enter the level. The door's knob features a ... ledos new hampshire ave READ - Use version 1.18.2 - Performance boosters like Optifine/Sodium are recommended (Disable connected textures!) - Render distance 7-8, no more no less - More information IN-GAME This is an atmosphere based horror map. This is a Backrooms map with endless randomized level generation and a total of 11 different levels.Level -6, also known as "Polluted Nature" or "The Level Plague", is an expansive adulterated forest containing dull trees, tangerine grass, and withered flowers. The … lutron maestro ms ops2 wiring diagram Level 0 is the 1st level of the Backrooms, being the first location that most wanderers will initially find themselves in. Level 0 is an expansive non-Euclidean space, resembling the back rooms of a commercial building. All rooms in Level 0 share the same superficial features, such as worn mono-yellow wallpaper, old moist carpet, scattered electrical outlets, and inconsistently-placed ...About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright ...